3D editing

Houdini
Is a procedural editing -oriented software. Its based around node editors and has industry forefront simulation, processing and effects ready-to-use functions. Its sold on subscription basis for a cost, and some essential/simple functions require to construct own Tools.

Blender
Is a complete suit software. After 2.8 update it got a remade interface, that as a result makes it one of the easiest to use. Its completely free and open source.

[todo]

Z-Brush
Is an industry forefront sculpting software. It has an excessive interface, but with some effort it can be customized.

Sculpris [unsupported]
Is a simple sculpting software with auto polygon division, developed by Z-Brush authors -- Pixologic. Its completely free, but not supported anymore.

[todo]